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Platform: Playstation 4
Genre: Actie Avontuur
Leeftijd: 16 Jaar en ouder
Uitgever: Warner Bros
|Op 23-05-2016 geschreven door Olav uit Hoorn|
|Batman Arkham Knight verteld op een unieke manier hoe Batman beinvloed en langzaam overgenomen wordt door de Joker. Terwijl hij ook nog Gotham van de ondergang moet redden door het tegen de Arkham Knight en Scarecrow op te nemen. Het vernieuwde gevechtssysteem en de toevoeging van de Batmobiel helpt om veel van Batman zijn vijanden op te pakken en te stoppen.
Batman Arkham Knight houd je op het puntje van je stoel doordat je erachter wilt komen wie de Arkham Knight is en waarom hij zoveel van je weet. Het goedlopende verhaal samen met de gameplay zorgen voor een game die je veel plezier bezorgt. Het enige minpunt wat ik de game kan geven is dat de gevechtsmissies met de Batmobiel snel gaan vervelen en de puzzels met hetzelfde voertuig erg rommelig aanvoelen
|Op 02-06-2016 geschreven door Bas uit Gouda|
|After many hours spent in Gotham I can say this: Arkham Knight has succeeded.
It may have cost Warner and Rocksteady an amount of time to fix what was broken, but lets face it, mistakes happen, apologies have been made and free DLC was given to compensate.
Although the game has its flaws, the overall experience as the Batman is satisfying. The combat still stands, with some new shiny gadgets and a new Batsuit. There were some point during game when I thought that some gadgets from previous games would have been a warm welcome. When I was faced with some breakable walls, I wanted the improved Batclaw for example. Instead I had to fly trough it, which let to some frustration when my speed wasn't fast enough for the third time.
The Story is a direct sequel to Arkham City, I will not spoil any major plot points here, but if you are really spoiler sensitive skip to the next paragraph. **MILD SPOILERS AHEAD** The story begins around Halloween and this time Scarecrow takes the lead together with his new angry army general The Arkham Knight. Scarecrow really takes all the credits when it comes to charismatic villains, while the Arkham Knight mostly sounds like a spoiled child.
I found a lot of enjoyment in all the little side stories, but overall I was disappointed in some resolutions at the end of the chains. Especially if you invested 15 hours to defeat the Knight and the real battle isn't really face to face.
The second story I was disappointed about was Deathstroke, I really expected a Arkham Origins epicness, but after all the taunts the story arch felt flat.
Overall the conclusion of the Story (or at least the Scarecrow story) was satisfying and imo, better than Asylum (where are talking about the ending).
If you are a gamer who decides to buy a game depending on the length, than this game is worth it. The amount of side objectives is immense, the main story takes about 15-20 hours, and along the way there are many extra missions you can take up like saving firemen crew, stop bank heists, chase villains and of course the infamous riddles.
These riddles are not always as fresh and new as they felt in Asylum, and I think Rocksteady over did it a little.
Although some are very clever created, a lot of them feel as extra fluff to keep you going, especially as you need them all to get the real ending. YOU READ IT RIGHT, you need ALL THE RIDDLER TROPHIES to get the real good ending.
With 243 trophies on the counter, it takes a enormous grind to complete.
Of course you can always watch the ending online if it suits you, but if you are like me, you want to earn it by doing it.
If all the Riddler challenges and trophies were interesting enough it would be less of a chore, but they aren't, at least not all of them. 150 would have been a better mark.
This game introduces you to the full advanced Batmobile. Although I really like to drive around and felt all powerful in this handsome Wayne toy. The shine wears off after hours of gameplay. It has to fit in the story, fit in the game. But to many times it felt as if the game has been built around the Batmobile and thus makes it "so convenient." You use it for: Boss battles, challenges, Riddler trophy locations, reaching areas etc . It's like everyone knew Batman was gonna bring his car, so they prepared for it, which feels odd. In the end, it is so overused that the real boss battles from Asylum, City and Origins have no place here, because the Batmobile saves the day every time.
Conclusion, Although the city is deserted again and the story tries to sum up a reason for it to happen, it kinda feels lame. It would have been such an enjoyment to finally be the hero for Gotham's civilians, but again we are stuck with thugs only.
In the end the game really delivers on fan service, almost every iconic Batman character has to come pass, all the little stories within Gotham are well executed. I think it's sad that some characters haven't got more screen time this time around. The gameplay is solid, but the Batmobile is overused. The pacing could have been a bit better with a bit less of the trophy hunt. The story delivers, the graphics are outstanding and the soundtrack makes the experience complete.
|Op 24-01-2017 geschreven door Sim uit Haren Gn|
|Natuurlijk helemaal gaaf!! Zo'n prachtig en meeslepend verhaal en dat racen in de Batmobile, prachtige free roam door Gotham City, het nieuwe kostuum waarmee hij schitterende snelle combats mee kan uitvoeren. Arkham City next gen! Mijn favoriet in de trilogy|